I finally have a time slot for my GDC talk!
(The above image is what all the hung-over conference attendees will look like.)
Everything I Learned About Level Design I Learned from Disneyland
Speaker: Scott Rogers (Creative Manager, THQ)
Date/Time: Friday (March 27, 2009) 9:00am — 10:00am
Location (room): Room 2024, West Hall
Track: Game Design
Format: 60-minute Lecture
Experience Level: All
See you there!!
2 comments:
Just read some notes & saw your slides via boingboing.net. Great job! It looks super informative, wish I was there. :)
theresab,
If you have any questions, please feel free to contact me!
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