Thanks to the fine folks at Kotaku, I have discovered a new game site. http://www.blurst.com/ has several fine looking games with themes that only games on the interwebs can provide.
Minotaur China Shop (from Flashbang studios) might be the first "Man vs. himself" game I've ever played. You play a huge Minotaur who owns a china shop, helping other anthropamorphized customers buy the mug or grecian urn of their dreams. However, you move around like... well, like a bull in a china shop. Each time you accidently blunder into a cabinet and break something, you get more incensed with rage. You can either give into the rage, destroy the place and collect the insurance, or calm yourself with deep breathes and continue with your day. Something I think many of us can relate to.
An absolutely fantastic concept that reaffirms my idea that you can make anything into gameplay. Well done, Flashbang!
Wednesday, September 2, 2009
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2 comments:
In case you didn't see it, their new game Time Donkey was released yesterday. It's similarly excellent (and wonderfully absurd).
Thanks for the advice. Time Donkey is wonderfully bizarre.
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