MeStarter #4 update 2: Theme
Many game designers are asked “what do you start designing with: theme or mechanism?”*
For me, it’s 49/51 with theme taking the lead. Which begs the question; “which theme am I passionate enough about to spend the next 6-12 months making a game about?”
My usual answer is: there are three themes that I want to design games about: Star Wars, Batman and Disneyland’s Haunted Mansion. I’ve come close to having games based on all three published… but not yet.
And then I am reminded of the sage words of my pal Hardy LeBel who said “make your own damn Star Wars.” **
There are currently three themes that intrigue me when considering designing a game with immersive table presence. They are:
1) An Indiana Jones-esque set in a trap-filled temple
I find all three themes exciting and I can already envision game play based on them. However, the real question is, which theme is most exciting to YOU since (hopefully) you will be backing this. (More on how you will be doing this in a future update)
Let me know which theme is the most exciting to you in the comments below!!
* My answer is usually “Why not both?”
** I did this when I created Rayguns and Rocketships.
No comments:
Post a Comment