MeStarter #4 update 2: Theme
1) An Indiana Jones-esque set in a trap-filled temple
MeStarter #4 update 2: Theme
Mestarter #4 update 3: Experimentation
I've mentioned that I often find inspiration in remix. Taking two (or more) ideas and smooshing them together to make something (hopefully) new.
The bad news is, I don't want to just make "Colt Express meets Ouija Manor." I want to create something more original than that.
MeStarter #4 update 1: Inspiration
It's time to start a new MeStarter. Follow along to join me on this creative journey!
"Where do your ideas come from?" is a question that famous writers report being asked often. For me, ideas for games can come in a variety of ways.

But let's save that for the next post.
I DO MY OWN STUNTS update 32
Whew, we've finally made it to the last blog post about I DO MY OWN STUNTS!
A question that many new game creators ask is how much does it cost to create and publish a game?
To create the prototype for I DO MY OWN STUNTS, my costs were:
Don't Go In There game (to experiment with the box) - $26.99
Meeples - $14.95
Blank playing cards - $8.95
Total = $50.89
Unit price $19.124 - 1912.40
Mold fee (1 set for the plastic insert) - 150
Sample Fee (3 set) - 300
Handling change - 250
Delivery Cost (air freight) - 950
Additional shipping costs were $75 for tariffs and another government fee of around $250
I used USPS to ship all of the games. The game weighed 15.70 oz and I
made sure that the game fit the medium box size which was a flat $22 per
unit. USPS ground shipping was $22 a game.
I also had several international backers and shipping ranged from $29.95 to $40.45 depending on location.
$5070 earned from selling games to 78 customers
$560 games sold to game store (16 copies)
Total = $5630
Minus printer and tariff costs = $3,887.4
Minus production costs = $50.89
My total profit was $1,691.71
I wanted to learn what it was like to deal with a retailer and have my game sold in a game store. Check.
I wanted to have a game that I could then pitch to other publishers and possibly sell. Still in progress with this one.
Overall, I think that I DO MY OWN STUNTS was a big success - although whatever I do next will need to be either cheaper to produce or made at a larger scale - maybe even both.
Cheesed Off! is a fun silly party game for 3-10 players. Instead of the traditional sell-sheet, I decided to create something new and explain this simple game on a single sheet.
I DO MY OWN STUNTS update 31
I DO MY OWN STUNTS Update 30
Now that you have your game, you might notice a component isn't included. The rule book mentions player aid cards. However, these cards were removed to reduce costs (if you exceed the number of cards on a "sheet", you end up paying for the entire next sheet.)
I DO MY OWN STUNTS Update 29
Deliveries have begun!!!
Over 60 games have been shipped worldwide! I will be reaching out to backers this weekend with shipping information.
I have hand-delivered many copies to friends and backers so far. This is my favorite part - seeing the happy owners of I DO MY OWN STUNTS!
