Tuesday, August 5, 2025

I DO MY OWN STUNTS update 16

 I DO MY OWN STUNTS update 16 

Obviously, having a great game design is important, but when it comes to selling your game, they say a great box design is just as important. 

Often, when I am first envisioning a game, I create a mock-up of the box. It helps keep me focused on what I find interesting about the game and create the vibe that I'm going for. The drawing below is the first image I drew of I DO MY OWN STUNTS.


As I worked on the box design, I knew I wanted to keep the energy of this drawing - meeple stunt people (stunteeple?) leaping from an explosion while a camera crew filmed the action.

 

It also had to fit the "meeple tower" box form-factor. I wanted the players to throw their meeples off a building to land in an air bag pad below. I created a digital mock-up of the box to show to the printers so they will know what it is supposed to look like. (no, that's not a swimming pool)


Baring any last-minute changes, this is very close to what the final version of the game box will look like! I hope you're as pleased with the results as I am!


Next up, Scene cards (for real this time!)

 

 

Sunday, August 3, 2025

I DO MY OWN STUNTS update 15

 I DO MY OWN STUNTS update 15

Things are moving fast. I am in the process of getting quotes from three printers - Eastar, Gameland, and Panda.


I'm thankful that I've found so many printers willing to create such a small print run. I will be making 100 copies of the game in total. Big enough to create their own issues, small enough to not be overwhelming.
 
As I march towards making a decision, I'm also creating the assets for production. There are currently five different types of cards needed for the game: Performers, Gear, Scenes, Infirmary, and Subplots. 

Since the cover art features "meeple characters" - which I think are cute and will help sell the idea of the game  - I started with them for the design of the Performer cards; which give players special skills to help reposition their meeple stunt people.


But when I started making Performer cards using the meeple character art, I was dissatisfied with results. They just didn't look right to me. I found them hard to pose in anything other than a face-on position. So I went in a different direction.


As I was exploring card frame designs, I hit upon the idea of them looking like head-shots. I'm quite satisfied with the results. I think of it like in JRPG's where the character on screen is a little Chibi while their portrait is more realistic. The Performer designs are based on famous stunt performers... although their names have been changed.

 Next up were the Gear cards. These are cards that help the player modify their meeples and Performers as well as giving scoring bonus.



Their design also didn't come right away, but once I hit on the "clapper board" concept, they came together pretty quickly.

Next up, Scene cards!

 

I DO MY OWN STUNTS update 14

 I DO MY OWN STUNTS update 14

Thanks to the 75 backers of I DO MY OWN STUNTS, we can move forward! I'm proud to say we have backers all over the world - from California to Rhode Island, Germany, New Zealand, Argentina, Denmark... 
 
 
Frankly I'm a bit amazed and humbled that so many people are excited for this game. You have energized me into action to make sure that I DO MY OWN STUNTS is the best looking and most fun game that I can make! 
 
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I've been working on designs for the custom meeples. I'd love to have 4 four-color screen-printed meeples for the game. It all depends on the quotes I get back - still in process. 
 



 
Can you guess which stunt performers the meeples designs are based on? Post your guesses below!