Sunday, December 7, 2025

I DO MY OWN STUNTS update 24

 

I DO MY OWN STUNTS update 24
Printer samples from Gameland showed up today and I couldn't be more pleased! Apart from a few typos (thanks for proof reading Brenda Lee Rogers!) everything is as it should be. 
Corrected files have been submitted. Once they are good with that, I will give the go-ahead to the printer and hopefully things will move into full-production!


It's hard to believe that I only started this project six months ago! The game should be ready to go probably by the beginning of the year. 
Thanks for your patience and support!

I DO MY OWN STUNTS update 23

I DO MY OWN STUNTS Update 23
 
 
"Production delays" is not a phrase that backers like to hear, but unfortunately, it is a reality to most projects.

Small set backs have beset the project, resulting in longer production time. The good news is that they are easily resolved, but communication time between the US and China is the biggest hurdle.
 
 
To their credit, my Chinese manufacturing partners at Gameland are doing a great job of communicating as frequently and as clearly as possible. They have shared images and videos of issues clearly so I can resolve them quickly. And they have been very generous in making production changes that would normally cost extra money.
 
But even fixing minor tweaks, like color or printing issues can take a week rather than days. It's just the reality of doing business overseas.

 
Unfortunately, the game will not get to backers by November as first estimated. I'm hoping for December or at the worst, January. Apologies for that.
 
 
But we're close.