Showing posts with label message from Scott. Show all posts
Showing posts with label message from Scott. Show all posts

Saturday, December 31, 2011

Thanks for a great 2011!

Hey everyone! Here I am!

I just wanted to thank everyone who bought, read, supported, promoted and illegally downloaded
"Level Up! The Guide to Great Video Game Design" in 2011.

I especially want to thank everyone who posted or e-mail me this year. Thanks for letting know that you are using "Level Up!" as a teaching tool. Your online and Amazon.com reviews were really appeciated (you did write a review, right?) And those letters saying "thanks" really made my year! I'm so happy to have such awesome fans and I can't wait to play your games!

My 2012 new year's resolution? Post much more frequently of course but I'll have plenty of reasons to do so because I am almost done writing the NEXT BOOK - which I can't wait to tell you all about... but first I have to draw over 250 illustrations!

So have a very happy new year, I wish you all of the best in 2012 and I'll see you on the Design Lair real soon!

Best,
Scott

Thursday, January 27, 2011

PARTY!! Well, kinda...



HEY ALL MY GDC ATTENDING FRIENDS!

This year I am making good on a 15 threat to have the "I didn't get invited to the Sony Party Party" at GDC.

OK, so it's not so much of a "party" and more like getting together to have dinner and an evening of talkin' about making and playing video games but without all the bad appetizers and the threat of losing your hearing.
If you are interested in joining me, please contact me via the e-mail address on this website.
More details coming soon!

Tuesday, October 12, 2010

If it's October, It must be time to update my blog.



As you might have already noticed, I'm really slow about updating my blog. Sorry.

It doesn't mean I'm not thinking about things to blog about, I'm just not doing it. However, I am going to make a "End of the Year" resolution (why wait until the New Year?) to update with a post once a week. I might fail miserably, but I'm gonna try.

And since it always helps to put my money where my mouth is, here's a preview of a few topics:
  • Video Game Box Covers Should Not Be Like Movie Posters
  • Everything I learned about Licensed Games I learned from Batman
  • The 10 Things a Publisher is Thinking During A Pitch Meeting
  • Survival Horror Games Aren't Dead... yet
Check back and see you soon!

Tuesday, February 16, 2010

Time to Level Up!



I am very very proud to announce my new book "Level Up! The Guide to Video Game Design"

"Level Up!" is a practical guide to game design, chock-full of proven tricks and techniques from all my years of game design, as well amusing stories and over 400 original drawings and diagrams. If you've followed (and like) this blog or attended any of my talks, you'll have an idea of what this book is like.

"Level Up!" is available NOW for pre-order at Amazon.com (and other fine e-tailers of books) - please do me a huge favor and pre-order a copy today!

Saturday, February 6, 2010

Big announcement coming next week!



OK, so I know I'm lousy about updating this blog. But that's because I've been busy with something BIG!

Keep posted, I'll let you in on all the details next week!

Thursday, September 3, 2009

This blog brought to you by...



As you might notice, there are now small ads linked to blog-entry related products at the end of the most recent blog entries.

If they offend you, then I apologize. However, if you are interested in buying any of the excellent products listed below, do me a solid and click on the link below. I get a very small portion of the profit from Amazon if you do and I have a very bad video game habit to support. :)

Thanks for your understanding and business!