Showing posts with label I Do My Own Stunts. Show all posts
Showing posts with label I Do My Own Stunts. Show all posts

Saturday, March 7, 2026

I DO MY OWN STUNTS update 31

 I DO MY OWN STUNTS update 31



 I’m happy to report that I DO MY OWN STUNTS production run has SOLD OUT! You can still buy copies at Geeky Teas & Games in Burbank. 
 
 
Thank you for everyone who backed and supported the game! This project has been a HUGE success!

Sunday, February 22, 2026

I DO MY OWN STUNTS Update 30

 I DO MY OWN STUNTS Update 30

 Now that you have your game, you might notice a component isn't included. The rule book mentions player aid cards. However, these cards were removed to reduce costs (if you exceed the number of cards on a "sheet", you end up paying for the entire next sheet.) 

These things happen. Fortunately, all of the relevant information (genre and skill icons) are included in the rule book on the top of page 4.


I'm so grateful for all of my backers! Look at all of these happy faces! This is why I make games.
 



A reminder that you can still purchase I DO MY OWN STUNTS exclusively at Geeky Teas & Games, my favorite board game store in the universe.





I DO MY OWN STUNTS update 29

 I DO MY OWN STUNTS Update 29

Aside from a few in-person deliveries, all of the copies of I DO MY OWN STUNTS are on their way to backers!!
 
 
Overall, 86 copies of the games were pre-ordered by backers out of the production run of 100 games. I kept some copies for my own library and for promotional purposes but I still have a case remaining. Eight copies of the game remain unclaimed… This is your only chance to own this version of the game, so don’t delay!
 
If you are interested in owning your own copy of I DO MY OWN STUNTS, please DM me for details. Please consider purchasing a copy, it will help me create more projects in the future!

Friday, February 13, 2026

I DO MY OWN STUNTS Update 28

Deliveries have begun!!!

Over 60 games have been shipped worldwide! I will be reaching out to backers this weekend with shipping information.

I have hand-delivered many copies to friends and backers so far. This is my favorite part - seeing the happy owners of I DO MY OWN STUNTS! 


If you are one of the proud owners, don't forget to rate and review the game on Board Game Geek or your favorite social media platform!

Remember that if you missed backing I DO MY OWN STUNTS, there are still copies available at Geeky Teas & Games - who is exclusively carrying the game!


And if you selected local pick up, I will be at Geeky Teas & Games on Wednesday Feb. 18th and 25th from 7-10pm! Come and get your game! I'll see you there!

Tuesday, February 3, 2026

I DO MY OWN STUNTS update 27

Wow! Look at all of these boxes!

 

Back in June of 2025, I started development on a brand-new tabletop board game. The only thing I knew about it was I wanted it to be about Hollywood stunt people and rolling meeples. 

       

In addition, my personal goal was to create a game that, when I received it from the printers, it was whole, complete and sell-able. 


This week I received 12 and 1/2 cases of I DO MY OWN STUNTS from printer Gameland in China. I opened the half-case up and I am proud to say "mission accomplished!"


Every copy of I DO MY OWN STUNTS will be individually numbered. Only 100 copies have been made of this unique game and this version will never be reprinted again!


While the majority of copies of the games have been pre-sold, you can still buy a copy exclusively at Geeky Teas & Games in Burbank, CA or directly from me.
 

Next step, shipping out copies of the games to all of the backers!
 


Friday, January 30, 2026

I DO MY OWN STUNTS update 26

Just a short update this time!

A few weeks ago, I received this photo from GameLand, the game's printer. They were in the process of printing up the meeples and were concerned about the color of Oscar, the golden meeple. They didn't think it looked "gold" enough. I agreed. 

GOLD!!!!


I'm impressed with the level of detail they've been given my project, despite how "small" it is.

Also, they sent me photos of the pack-out for shipping the game. They let me know that the games should be shipping soon... as soon as this week! 

Exciting! 



Thursday, December 25, 2025

I DO MY OWN STUNTS Update 25

I DO MY OWN STUNTS Update 25

The wheels of production are turning!     

    

According to the good people at GAMELAND, all components for I DO MY OWN STUNTS will be completed, packaged and shipped on January 23rd 2026! Thanks for your patience!

  

And if you are attending First Play Los Angeles at Geeky Teas & Games in Burbank this Saturday 27th, I will bringing a copy of the game with me to show off! I hope to see you there!

Merry Christmas everyone!

Sunday, December 7, 2025

I DO MY OWN STUNTS update 24

 

I DO MY OWN STUNTS update 24
Printer samples from Gameland showed up today and I couldn't be more pleased! Apart from a few typos (thanks for proof reading Brenda Lee Rogers!) everything is as it should be. 
Corrected files have been submitted. Once they are good with that, I will give the go-ahead to the printer and hopefully things will move into full-production!


It's hard to believe that I only started this project six months ago! The game should be ready to go probably by the beginning of the year. 
Thanks for your patience and support!

I DO MY OWN STUNTS update 23

I DO MY OWN STUNTS Update 23
 
 
"Production delays" is not a phrase that backers like to hear, but unfortunately, it is a reality to most projects.

Small set backs have beset the project, resulting in longer production time. The good news is that they are easily resolved, but communication time between the US and China is the biggest hurdle.
 
 
To their credit, my Chinese manufacturing partners at Gameland are doing a great job of communicating as frequently and as clearly as possible. They have shared images and videos of issues clearly so I can resolve them quickly. And they have been very generous in making production changes that would normally cost extra money.
 
But even fixing minor tweaks, like color or printing issues can take a week rather than days. It's just the reality of doing business overseas.

 
Unfortunately, the game will not get to backers by November as first estimated. I'm hoping for December or at the worst, January. Apologies for that.
 
 
But we're close.