MeStarter #4 update 2: Theme
1) An Indiana Jones-esque set in a trap-filled temple
MeStarter #4 update 2: Theme
Mestarter #4 update 3: Experimentation
I've mentioned that I often find inspiration in remix. Taking two (or more) ideas and smooshing them together to make something (hopefully) new.
The bad news is, I don't want to just make "Colt Express meets Ouija Manor." I want to create something more original than that.
I DO MY OWN STUNTS update 31
I DO MY OWN STUNTS Update 30
Now that you have your game, you might notice a component isn't included. The rule book mentions player aid cards. However, these cards were removed to reduce costs (if you exceed the number of cards on a "sheet", you end up paying for the entire next sheet.)
I DO MY OWN STUNTS Update 29
Deliveries have begun!!!
Over 60 games have been shipped worldwide! I will be reaching out to backers this weekend with shipping information.
I have hand-delivered many copies to friends and backers so far. This is my favorite part - seeing the happy owners of I DO MY OWN STUNTS!

Wow! Look at all of these boxes!
Back in June of 2025, I started development on a brand-new tabletop board game. The only thing I knew about it was I wanted it to be about Hollywood stunt people and rolling meeples.
In addition, my personal goal was to create a game that, when I received it from the printers, it was whole, complete and sell-able.



Next step, shipping out copies of the games to all of the backers!
Just a short update this time!
A few weeks ago, I received this photo from GameLand, the game's printer. They were in the process of printing up the meeples and were concerned about the color of Oscar, the golden meeple. They didn't think it looked "gold" enough. I agreed.
Also, they sent me photos of the pack-out for shipping the game. They let me know that the games should be shipping soon... as soon as this week!
Exciting!
ALIEN: Fate of the Nostromo, published by Ravensburger games, is celebrating the five year anniversary of it's release and I thought it'd be fun to share the prototyping process of the game!




Also, player had a hand of cards that they could play to perform various actions. This game play concept got pretty far into play-testing but it was ultimately discarded to streamline play.
The objective cards (originally called "destination cards") were fun to create. As I was already a big fan of the movie, I knew exactly what objectives, images and quotes from the movie I wanted to use as this deck would be where the player would get a large amount of the game's "flavor".

I hope you enjoy this behind-the-scenes look at the making of ALIEN: Fate of the Nostromo!