Wednesday, January 6, 2010

Tuper Tame




Is it Mario Bros. or is it Tetris?

It's BOTH. You have to play Tuper Tario Tros. - it's very compelling and has got my mind spinning to what other great games would taste great together...

Pac-Man and Burger Time?
Sinistar and Quake?
God of War and Legend of Zelda?

Monday, January 4, 2010

The Horseman Cometh!



Tomorrow is the release date for Darksiders - a big sprawling action adventure game from the talented team at Vigil Games that I had the pleasure to help make.



If you like killing demons with giant swords, fighting through dungeons while solving massive environmental puzzles, gigantic bosses and trampling down bad guys with a kick ass horse with fire for hooves, then you should buy Darksiders. You will not be disappointed.




Friday, January 1, 2010

Happy New Year!

There's some big things coming in 2010. Big things.

Stay tuned!

Tuesday, December 8, 2009

Pac-Man World!



Thinking about working on Pac-Man World fills me with pleasure and pain. It was a very difficult process and we had almost no idea what we were doing, but I made a lot of great friends and we made a hell of a game.

You can read all about it at the Playstation Museum where they have great article and a whole mess of my game designs too!


Another blast from the past!



Pac-Man Ghost Zone was the first version of Pac-Man World I worked on for Namco.

It was canceled (technically, it morphed) into Pac-man World but you can read all about in this great article at Playstation Museum.

You find some interviews and lots of drawings by yours truly including these:


Monday, December 7, 2009

I have no idea why I didn't post this before...



I'm sure everyone on the internet has already played Canabalt, but here's a link anyway.

Sunday, November 29, 2009

Just add code and art!



Another fun site I found on the interwebs: It's a "make your own Atari 2600" label. Just import your art and viola! Instant cart art!

Sounds like the perfect tool for those awesome 2600 homebrewers I've read about.

Why not make one yourself?

Wednesday, November 25, 2009

Sadly, no Barbara Crampton... but...



I am constantly amazed at the little gems that are stashed all over the interwebs. I found one tonight called "Deanimator" based on Lovecraft story "The Strange Case of Herbert West" (aka the "hero" in the movie Reanimator)

Skinny little Herbert has nothing between him and a horde of undead but his trusty six-shooter - which seems like it always need reloading. It also features some very nice animation. Pro-Tip: Use your mouse cursor to select the zombies rather than just "aiming" and shooting at the zombies.

It's very simple, very moody and very effective.

Thursday, November 5, 2009

Pay $400 to read this post.




I just played Upgrade Complete, a very amusing shooter over at Kongregate - in which you have to buy and upgrade EVERYTHING in the game - including your ship, the graphics and even the copyright screen. It's a great statement on the state of micro-transactions.

I hope they do a second version as the game play is a little unchallenging - the enemies don't even fire back and there are no sound effects and I would have liked to see the graphics get really ridiculously detailed as they got upgraded but then again, it's just about you obsessing about getting more coins.

All-in-all a fun concept.

Tuesday, November 3, 2009

Mickey Moose?



Mr. Boss goes international!

For those of you who missed me at GDC, I will be presenting "Everything I Learned About Level Design, I Learned From Disneyland" at the Montreal International Game Summit on November 16th in the Westmount Room at 16:00 (that's 4pm for you Americans)

Make sure you drop by and say "hi"!