Earlier this summer, I set myself a goal: to design a small run board game that had two professionally manufactured components. Up until this point I had never produced my own game, only having games created by publishers.
When I started, all I knew is that I wanted to make a game about a haunted house and it used dice.
I limited the production size to 10 games and charged $60 apiece for the game. I “sold out” in a half hour.
I set to work designing, having a fondness for push-your-luck dice games like Farkle and Zombie Dice; games that my family like to play.
The breakthrough came when I realized the Haunted House should be sideways not vertical. It evolved into a game where the players raced to exit the house before a ghost trapped them inside.
My family and friends playtested the game many times and realized something was missing. Adjustments to the rules were made and a mode where players found and lost treasure was added.
Now onto the production! Meeples were found overseas at a German wholesaler. Dice were bought from Chessex on Amazon. Coins were bought from an online shop.
After looking at Meeple Source and a few other retailers, I realized that I wanted a custom-made meeple for the ghost meeple. I contacted a half-dozen manufacturers but ultimately went with Panda Games Manufacturing. They were great to work with and I was pleased with the results.
I also wanted a cloth game map which I ordered through Contrado who was amazingly fast! Highly recommended!
I wanted to do something special for the box, but wooden ones were outside my budget so I gussied up a black cardboard box with a black velvet “coffin liner”. The lid holds a surprise for the owners, glow-in-the-dark ghosts!
The name of the game - ESCAPE FROM ROTTER MANSION - comes from my family’s original name, which was changed at the turn of the 20th century.
The whole game was autographed and numbered in silver ink. And I managed to ship it off before my Halloween deadline. One buyer even received it on the holiday!
I think it turned out great. I had a lot of fun making this limited run game and will probably make another in the near future!
This is so inspirational to read! Looking at what you've done with Rotter Mansion inspired me to start researching what it would take to self-publish a couple of board game designs I've been sitting on!
ReplyDeleteGood luck Brian! I'm sure whatever you make will be great!
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