Showing posts with label
prototyping
.
Show all posts
Showing posts with label
prototyping
.
Show all posts
Friday, November 1, 2024
The making of OH NO! There goes Tokyo! (part three)
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Continuing with the updates: Game Update 17: I would have liked to have had made custom wind-up monsters for the game, but manufacturing p...
Thursday, November 2, 2023
Can you ESCAPE FROM ROTTER MANSION?
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Earlier this summer, I set myself a goal: to design a small run board game that had two professionally manufactured components. Up until thi...
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