Showing posts with label
mestarter
.
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Showing posts with label
mestarter
.
Show all posts
Monday, June 22, 2026
MeStarter #4 update 2: Theme
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MeStarter #4 update 2: Theme Many game designers are asked “what do you start designing with: theme or mechanism?”* For me, it’s 49/51 with...
Mestarter #4 update 3: Experimentation
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Mestarter #4 update 3: Experimentation I've mentioned that I often find inspiration in remix. Taking two (or more) ideas and smooshing t...
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