Sunday, August 10, 2025

I DO MY OWN STUNTS Update 17

I DO MY OWN STUNTS Update 17

Most of the money for the game has been collected (thanks!) and I've been conducting play tests of the game. During those tests, we realized that a) everyone found the "snake draft" too confusing to keep track of and b) a first player token is needed to help keep track of who goes first. One of the testers suggest a clapper board as a first player token, which I think is a great idea.

 

Of course, adding new components means that I have to update the component list for the printer. I don't anticipate it changing the overall cost by much. I'm also reducing one of the components (landing mats for a "difficult" mode) in numbers because I don't think players will use them too often and I'm not sure how much they add to the game.
 
The biggest task for production at the moment is creating artwork for the Scene cards. After a few experiments (see update 15), I have gone with my "Scott Rogers style" for the Scene cards. You might remember my artwork from the prototype cards.

And here's what the Scene cards look like when I actually takes some time and color them in Photoshop. 



I might may a few more adjustments to some coloring or add a few more details, but this is pretty close to the final look. 

Oh, and if you are an illustrator offering to redraw these, I appreciate it, but for some reason people seem to like my art. What can I say?




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