Tuesday, September 22, 2020
Evolve your sell-sheet!
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I am currently taking part in The Pitch Project - a competition in which game designers present their sell-sheets in the hopes of getting...
Friday, July 31, 2020
Six Pointers for VIRTUALLY Pitching to Publishers
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In a previous post, I listed Six Pointers to Pitching Games to Publishers . That list is so 2019! It's 2020, baby! Times have chan...
Wednesday, July 29, 2020
Six Pointers For Pitching to Publishers
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The documentary film Gamemaster (that I happen to be in) features scenes of game designers pitching games to publishers. Many say that ...
Wednesday, April 15, 2020
Scott Rogers, Game Designer on Patreon!
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I now have a Patreon page! There are three extremely reasonable tiers (The Scholar of the Black Notebooks, Guardian of the Components ...
Sunday, April 5, 2020
The "Younger Sibling Effect"
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While I'm past middle age, I don't consider myself THAT old. However, once in awhile I find myself wondering about the actions o...
SPACEMEN IN DANGER!
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If you have been following my blog, you know that I've been researching games to play using the ZOOM video conference platform. Whil...
Friday, April 3, 2020
13 tips for playing WEREWOLF over Zoom
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As I continue to explore games that play best via video conferencing, I wanted to experience playing Werewolf - the social deduction gam...
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