mr boss' design lair
Wednesday, May 19, 2010

A little advice

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A co-worker of mine just had his first child - which reminded me of the time when my own first child was born. For those of you who haven...
Wednesday, May 12, 2010

Two great things that taste great together!

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One of the first handheld games I ever owned was the Nintendo Donkey Kong Game N' Watch a friend of mine brought back for me from Japan....
Friday, May 7, 2010

Exclusive Level Up! excerpt!

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While Level Up! The Guide To Great Video Game Design isn't due out until July, I wanted to share a sneak preview of the book with you: ...
2 comments:
Friday, April 16, 2010

Who's the Boss?

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Bossrush is a great fun internet game and idea that I'm surprised no one thought before now. In it, you play as the boss in a top-down s...
3 comments:
Wednesday, April 14, 2010

Now THIS is art!

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Two years ago, I reviewed Passage , the "game" from Jason Rohner. If you never got around to playing it, never fear, you can just ...
Wednesday, April 7, 2010

How to kill creativity.

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We often talk about how to be creative, but we rarely talk about what can kill it. Youngme Moon posted a video outlining his 14 points on ho...
Thursday, April 1, 2010

I've got nothing

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I'm always torn about April Fool's Day. I appreciate when someone does a great April Fool's prank (like today's Google chang...
8 comments:
Tuesday, March 23, 2010

Now in 3D

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Nintendo has just announced that the next version of the DS will feature glass-less 3D graphics. As several people around the web are g...
Friday, March 12, 2010

We're number six! We're number six!

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A co-worker pointed out that Maximo: Ghosts to Glory was voted the sixth hardest PS2 platformer over at IGN.com . Not in the top five, but t...
1 comment:

I hate not being at GDC

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The game developer's conference is going on RIGHT AT THIS MOMENT in San Francisco and I'm not there. And I hate that I'm not the...
1 comment:
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