Tuesday, August 4, 2009
I'm so excited and I just can't hide it...
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This Friday, I have been invited to present my "Everything I Learned About Level Design, I Learned at Disneyland" talk to Disney...
3 comments:
Wednesday, July 15, 2009
Even 7 years later, Maximo gets great reviews!
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Dave Siller, a great designer and one of my favorite bosses, pointed this out to me - a review of Maximo: Ghost to Glory for the PS2 in the ...
Sorry I'm late!
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This summer has been super-exciting with lots of great things happening! Unfortunately, none of them have been blogging. I apologize to any ...
2 comments:
Monday, June 1, 2009
E3 is back!
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I love E3! I've attended every one (with the except of the last two lamE3's) and I have to admit, I love the crowds, I love the nois...
1 comment:
Thursday, May 14, 2009
Very Short Game Review - BIOSHOCK
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Hey all, I'm instituting a new feature here at Mr. Boss' Design Lair - the VSGR - or very short game review. Hope you enjoy it! GAME...
2 comments:
Friday, May 8, 2009
Are you a responsible game designer?
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I've recently been thinking about all the little things that can go wrong on a project and all the things that can be avoided early. One...
2 comments:
Thursday, April 30, 2009
Talk video up at the GDC Vault!
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The moment you may or may not have been wating for has arrived! The video (with corresponding slides) of "Everything I learned about le...
2 comments:
Monday, April 27, 2009
No time for games, Dr. Jones!!
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For the first time in my career, I am faced with a terrible (well, I think it's terrible) problem. I have a huge stack of games and no t...
11 comments:
Tuesday, April 21, 2009
OK, I'm sure you're sick of reading these...
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But I'm not! It's been almost a month since GDC and I'm still finding love for my talk around the inter-webs. Ryan Shwayder'...
Burn the Rope!
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I played " You Have To Burn The Rope " when it first came out, but a pal of mine recently reminded me of it. It's an action pl...
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